Saddle Turtle¶
The Saddle Turtle allow you to capture an entity or a player on to the turtle.
Functions¶
capture¶
capture() -> true | (nil, string)
Capture an entity / player in front of the turtle.
release¶
release() -> true | (nil, string)
Release the current rider from the turtle.
hasRider¶
hasRider() -> boolean
Check if the turtle has a rider.
getRider¶
getRider(detailed: boolean) -> table | (nil, string)
Get the rider's information.
Changelog/Trivia¶
0.8
Added the Saddle Turtle
